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Postcards from Future Iran

A narrative-driven 3D environment exploring memory, decay, and abandoned technology through spatial storytelling and cinematic composition. Fully modeled, textured, UV-mapped, lit, and rendered in Autodesk Maya using Arnold Renderer, with final lighting and color refinement completed in Adobe Photoshop. Humanity keeps imagining the future as shiny chrome utopia, then somehow ends up storing emotional damage in cracked apartments with lonely robots. Remarkably consistent species.

Postcards from Future Iran

Postcards from Future Iran